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Mark Doney

From before we had electricity until now, I have been in Post Production. I love Post Production. If Post Production was a girl, I'd marry her. Wait a minute, I think I did !

CV
Flame . Smoke . Nuke Artist

1996 - present



From the days of Discreet, I have been a flame artist. Since then, I have dabbled in Shake, Nuke and of course Smoke. I have also spent time on 3D applications like 3ds Max and Blender. While it's fun, my main joy is compositing and finishing stuff. That includes grading and graphics.

 

 

 

Online Editor.

1982 - 1995



These were heady days, where you worked besides rocket scientists, or so it seemed. Not just anyone was an online editor. You had to handle awkward technology and even more awkward requests from clients. The Technology has changed but thank god, the clients have not.

 

 

 

Mirage Programmer.

1984-1990



Mirage was the greatest machine ever invented for television by the legendary Quantel. I was fortunate enough to be standing in the wrong place at the right time and got sent on a programming course and learnt Pascal, and with the aid of 3D mathematics, was able to model shapes and create wonderful visual fx.

 

Skills

Online Editing

Colour Grading

Graphics

3D Text

Particles

Shader Programming

Animation

 

Software

Flame

Smoke

Nuke

Shake

 

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